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Qte Sisyphus

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Uploaded on August 14th, 2009

Keywords: Pattern, Matching, Memory, Quicktime, Event

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Game Description

Overview QTE Sisyphus is a simple game which involves either memorizing and repeating patterns (in Memory Mode) or keeping up with a sequence of inputs (something like a quick time event, in Instant Mode). Instructions Choose between “Instant Mode” and “Memory Mode” from the main menu. In Memory Mode a pattern of arrows will appear in red. Once the pattern is finished, you must enter the same sequence of arrows (using the arrow keys). If you enter the sequence correctly, you will score a point; if you make a mistake the game will end! The pattern will increase in length after every point earned. In Instant Mode a single arrow will appear on the screen and begin to fade out. You must press the corresponding arrow key before the arrow disappears. Each correct keypress will bring you closer to the top of the mountain (and to scoring a point); press the wrong key, or allow the arrow to fade away, and the game will end! After each point earned the arrows will fade more quickly, and more matches will be required to scale the mountain.

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